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Old Mar 21, 2007, 07:40 PM // 19:40   #981
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If what the OP states is mostly true, then I'm going to be one very happy camper. I can definitely see the beta of GW2 in my future. I enjoy the long progression to the higher levels, new "dynamic content", and the fact that there is a good possibility of new races (thank god), cause I was getting tired of just playing as a human. I've played WoW some and I just don't like it, so this news is shooting right up my alley. Also, I think this development is exactly what is needed to give this game a kick in the right direction and I have a good feeling that most of the original style that drew everyone in the first place will still be there.

I couldn't care less if they're not sticking to their original plan, as I pretty much knew that there was only so much they could do with the original plan, and that a big change was in order soon. I guess we'll see where this leads the GW community and I really hope this works out for the best. Thanks ANet!

P.S.
I have literally stopped playing for over 4 months now as I have gotten bored of the game. I haven't even bought Nightfall because I knew is was going to be more of the same. Yes there were some cool little add ons, but the overall game was the same...

Last edited by Riplox; Mar 21, 2007 at 07:45 PM // 19:45..
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Old Mar 21, 2007, 07:42 PM // 19:42   #982
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This Guild Wars 2 is not IMHO is not Guild Wars 2. Its more like a new game because everything is changing.
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Old Mar 21, 2007, 07:43 PM // 19:43   #983
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Quote:
Originally Posted by Feminist Terrorist
Things that worry me about GW2:
The game doesn't even really exist yet. Don't get your shorts in a bunch about a game that is probably two years away.

Quote:
[*]The fact that it's being announced now instead of later in the year.
If you had more experience with more games you'd probably be freaking out less. For one thing, many games are announced further out than 2 years. Many games are also delayed for a year or more, making the wait even longer. And all this time, the game constantly changes during development.

This news is like a press release saying what should have been obvious anyway: "Yes we are working on a new game because the old one is old and we need to make some money." So this is standard stuff. It happens all the time and has been happening since last century (the 90s).

I know people get very invested into one game and think of it as part of their life, but take a step back and look at the big picture. You could be married with children or dead in the ground before you even play GW2, and by then the game and/or your perceptions of it could be totally different. So ease back on the OH MY GOD YOU CAN SWIM I WANT TO KILL MYSELF stuff.

If you want to complain about something, complain about the tangible here and now stuff: Why are purchases from the in-game NCSoft store such a ripoff? Why isn't there an auction house? Offline messages? Good party search?

Send a message about stuff that really matters. Leave out the knee-jerking over technicalities like OH MY GOD NO LEVEL CAP? CEST UNE LOCO PASA?
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Old Mar 21, 2007, 07:48 PM // 19:48   #984
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Originally Posted by kazjun
Thanks for the info.

Now to sign up for GW2 beta
Still don't know what would be cooler, Gwen hero to stand by your side, or Gwen the Destroyer, evil archqueen of chapter 4
You obviously never played teh beta of GW....


GWEN IS the GREAT DESTROYER!!!
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Old Mar 21, 2007, 07:51 PM // 19:51   #985
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As for all the "its what makes Guild Wars Guild Wars" comments have you actually played games before Guild Wars? The only thing I thought was original was the No Monthly Fee, everything else I seen in other games long before Guild Wars was released.
Name em. And what parts of them that are similar.
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Old Mar 21, 2007, 07:52 PM // 19:52   #986
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Originally Posted by Passalus Cercopes
Ok, jokes aside this time...
The main problem I see with GW2 is that it focuses more on PvP.... GW is supposed to be different.
GW is different because it focuses on PvP more than PvE.
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Old Mar 21, 2007, 07:55 PM // 19:55   #987
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Originally Posted by Riplox
If what the OP states is mostly true, then I'm going to be one very happy camper. I can definitely see the beta of GW2 in my future. I enjoy the long progression to the higher levels, new "dynamic content", and the fact that there is a good possibility of new races (thank god), cause I was getting tired of just playing as a human. I've played WoW some and I just don't like it, so this news is shooting right up my alley. Also, I think this development is exactly what is needed to give this game a kick in the right direction and I have a good feeling that most of the original style that drew everyone in the first place will still be there.

I couldn't care less if they're not sticking to their original plan, as I pretty much knew that there was only so much they could do with the original plan, and that a big change was in order soon. I guess we'll see where this leads the GW community and I really hope this works out for the best. Thanks ANet!
Yep, I pretty much feels the same way. I probably gonna hold out to see if GW2 has any of the fun RPG elements that had been missing for quite a while. Auction house/Merchant shop, better LFG systems, better rewards for quests and better/flashier end game items, more endgame items, customizations goals like auras and wings etc., cooking/forging/making/***ing, house, mount, etc etc.

I could careless about the omg that's WoW stuff don't bring it here whiners. Seriously if what makes GW "unique" is basically removing all RPG elements other than looks and skills and the items that barely look different, that's not unique, its just dumbed down. I seriously can't comprehend why people don't want extra options just because WoW has it, considering WoW mostly copied from even older MMORPG like Dark age of camelot, Ragnarok Online, etc etc. If you guys truly don't want something seen before, by all means, suggest new RPG quirks to implement, but just removing them all is just idiotic, imo. Currently, GW just does not qualify as an RPG at all for me, more like a easier strategy game with a bit of RPG tacked on, with fighter style quick action...
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Old Mar 21, 2007, 08:02 PM // 20:02   #988
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Originally Posted by Feminist Terrorist
Things that worry me about GW2:[LIST][*]Click to move being removed. (This is almost a game breaker for me.)
I hadn't noticed this...

click to move means you click on the world with your mouse to move there, right? why would they get rid of this? what's the alternative? using the keyboard and mouse to move (like an FPS)? that would be horrible considering we need a free hand for using skills.
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Old Mar 21, 2007, 08:03 PM // 20:03   #989
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Is Guild Wars really as original as some of you are claiming? As a PvE game its really just an expansion of the hack&slash style RPG. As for those "list them" posts, you make a list of what you claim is original and I bet some other game has done it before. Of the top of my head I can only think of No Monthly Fees as its true unique feature.

I for one I'm glad Guild Wars is changing as I want new gameplay mechanics. From what comments are available it sounds to me that they have great ideas but the current game engine just doesn't cut the mustards, whats wrong with letting them make a game better than Guild Wars?

Last edited by [KotL]Mjolnir; Mar 21, 2007 at 08:08 PM // 20:08..
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Old Mar 21, 2007, 08:04 PM // 20:04   #990
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Well, this is a pleasant surprise. Ill buy the final GW1 expansion then GW2.

Since we cant take our characters into GW2 for obvious reasons could we instead give the new GW2 characters things. I mean I have Elswyth's Longbow maybe they could treat it like a family heirloom pased through the generations. That might be neat. Anyone have any thoughts on that?
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Old Mar 21, 2007, 08:06 PM // 20:06   #991
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I am glad to know the majority of people on this thread are on the same page. It's a good thing we get to keep out names, but GW 2 is gonna go for some bad sales. GW 2 is gonna let us know that our days and work we put into GW1 will go as a sham.

What's so special about the Hall of Monuments? Please! Not buying it. GW2 is gonna be nothing but a sad and generic WOW-clone. I laugh at the one post that's been brown nosing as if that person thinks Anet is gonna cut him a deal if doing so. Please! The majority has spoken. No migration? just extra wastes of times? Oh boy, wait til Anet waits in a few years to discover GW 2 will probably get the worse review, along terrible sales.
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Old Mar 21, 2007, 08:07 PM // 20:07   #992
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Quote:
Originally Posted by VendingMachine
This Guild Wars 2 is not IMHO is not Guild Wars 2. Its more like a new game because everything is changing.
And thats good? changing everything?

Tired of this thread really lets just wait and see ppl ok?
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Old Mar 21, 2007, 08:09 PM // 20:09   #993
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Quote:
Originally Posted by Epic Monkey Battle
GW is different because it focuses on PvP more than PvE.
I wish this was actually the case...
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Old Mar 21, 2007, 08:09 PM // 20:09   #994
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Quote:
Originally Posted by [KotL]Mjolnir
Is Guild Wars really as original as some of you are claiming? As a PvE game its really just an expansion of the hack&slash style RPG. As for those "list them" posts, you make a list of what you claim is original and I bet some other game has done it before. Of the top of my head I can only think of No Monthly Fees as its true unique feature.

What seperates GW from other game you say is the balance involved in GW...
The numerous skill and actually having to think about a build and know how to use it is what makes guild wars what it is... in other words, it is not only a simple "i am running low on potion, use potions" or " i click, you die" type of gameplay that other game does... in guild wars, you actually have to think when u play...

And that is more apparent in the main point of GW1 which is GvG, ppl have to play intelligently and tactically to actually win ...it's not a matter of having better gear than opposing team... the keyword here is : TEAMWORK
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Old Mar 21, 2007, 08:09 PM // 20:09   #995
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Quote:
Originally Posted by crow120
Well, this is a pleasant surprise. Ill buy the final GW1 expansion then GW2.

Since we cant take our characters into GW2 for obvious reasons could we instead give the new GW2 characters things. I mean I have Elswyth's Longbow maybe they could treat it like a family heirloom pased through the generations. That might be neat. Anyone have any thoughts on that?
That's a really good idea. Passing along especially customized items to new characters with our already created names.
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Old Mar 21, 2007, 08:10 PM // 20:10   #996
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Default yeaa..

ok, i really dont like the way this game is heading..all the time and for some money put into GW is pretty much wasted if you cant migrate characters. To me, new races, new worlds?! i mean i agree when people say this game sounds like a new WoW..unless some changes are made..im stickin with the original GW
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Old Mar 21, 2007, 08:10 PM // 20:10   #997
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Quote:
Originally Posted by [KotL]Mjolnir
Is Guild Wars really as original as some of you are claiming? As a PvE game its really just an expansion of the hack&slash style RPG. As for those "list them" posts, you make a list of what you claim is original and I bet some other game has done it before. Of the top of my head I can only think of No Monthly Fees as its true unique feature.
Being the one who claims that this game has no unique features means you're the one who's supposed to point out which games have the features. And there are plenty of MMO's that have no monthly fee.
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Old Mar 21, 2007, 08:11 PM // 20:11   #998
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Characters equipment through the Hall to GW2.

That req 8 Platinum Longbow 15^50 I found... it won't go away.

For this, I am giddy.

Hold the phone...

This also means, if you think about it, that weapons stats will be the same, as well as armors and the like. If this is true, there’s no way whatsoever that we’re going to see an infinite progression of attributes or health/energy by increased leveling. Think about it… why allow us to take a 15-28 damage bow if level 100 Joe Elementalist can use flare for 4000 damage?

The more I allow reason to work its way in, the less I worry. It truly feels like level 20 isn’t dead. Get to 20 for max stats, get beyond that for frills.

Last edited by MSecorsky; Mar 21, 2007 at 08:15 PM // 20:15..
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Old Mar 21, 2007, 08:14 PM // 20:14   #999
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Quote:
Originally Posted by Lord Mendes
They make up the majority of the player base because Anet does not know or play the game. I have played or PvE and PvP games, and Anet is a so-so PvE game and (was) an amazing PvP game. There is no game on par with guildwars in terms of PvP, and instead of appealing to this MASSIVE market that consists of skilled and competitive PvP gamers, they appealed to the PvEers that are too cheap/casual to buy WoW.
I assume you mean GW. And i beg to differ, as I think GW excells both as a PvE and a PvP game. Are you implying that WoW is the only good PvE game? I enjoy not being ganked and having my kills/loot stolen, for example.
Also: saying that Anet does not know the game it created and is maintaining is going a bit too far IMHO

Quote:
Originally Posted by Lord Mendes
Well I think of it this way: Look at GW1, then GW2, and tell me that all the extra features and gametypes being added do not make it more like WoW or any other boring standard MMO. If I wanted to play this type of MMO I would play WoW because I know it is a hotter MMO game.
But that's just the point. I can't look at GW2, cause it's still two years in the future. All we have now is some sketchy data. I'm not even sure the developers have a clear-cut idea of how the game is going to be. Saying "PvP in GW2 is/is going to be garbage" seems to be a display of prophetic powers.

Last edited by Kisuro; Mar 21, 2007 at 08:20 PM // 20:20..
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Old Mar 21, 2007, 08:18 PM // 20:18   #1000
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Quote:
Originally Posted by NoChance
I hadn't noticed this...

click to move means you click on the world with your mouse to move there, right? why would they get rid of this? what's the alternative? using the keyboard and mouse to move (like an FPS)? that would be horrible considering we need a free hand for using skills.
Yes, that's what click to move means. You click on the ground, and move there.
Anet, I only have 2 hands: one to hold the mouse, and one to press keys for skills and to attack. I refuse to mutate for your game.

Bugger off, Loomy. Why you chose my second post in this thread to pull my comments out of context is a puzzle. Plenty of people actually getting their "shorts in a bunch" in this thread, yet you choose to go after me. Makes me wonder why.
Quote:
If you had more experience with more games you'd probably be freaking out less.
You know nothing about me or my gaming experience, so back off and stop making ridiculous statements with no fact to back it up. Your tone is offensive and condescending and I don't appreciate it.
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